
Each turn you send a crew member to the shore, a cove or a venue to gather resources, or play a card from your hand or the quay into your town. Buildings cost wood, rope and stone; folk cost fish, or come free with the building that hosts them. When all your crew are out, call them home: a new season brings more crew and pays out your harvests. Host festivals, send crew on voyages in autumn, and the best town wins. The quay, the shore and every town are on the TV; your hand is on your phone.